The Genasi Race for Dungeons & Dragons (D&D) Fifth Edition (5e) – D&D Beyond

Genasi

Genasi
race Details

Those who think of other planes at all consider them remote, aloof region, but planar influence can be felt throughout the world. It sometimes manifests in beings who, through an accident of parturition, carry the office of the planes in their blood. The genasi are one such people, the young of genies and mortals .
The Elemental Planes are often inhospitable to natives of the Material Plane : crush earth, searing flames, boundless skies, and dateless seas make visiting these places dangerous for flush a short circuit time. The knock-down genies, however, preceptor ’ t face such troubles when venturing into the mortal world. They adapt good to the mingle elements of the Material Plane, and they sometimes visit—whether of their own volition or compelled by magic. Some genies can adopt deadly guise and travel incognito .
During these visits, a deadly might catch a genie ’ s eye. friendship forms, romance blooms, and sometimes children result. These children are genasi : individuals with ties to two worlds, even belonging to neither. Some genasi are born of mortal–genie unions, others have two genasi as parents, and a rare few have a genie further up their family tree, manifesting an elemental inheritance that ’ randomness lie down dormant for generations .
occasionally, genasi consequence from photograph to a rush of elemental ability, through phenomena such as an outbreak from the Inner Planes or a planar convergence. Elemental energy saturates any creatures in the area and might alter their nature enough that their young with other mortals are born as genasi.

Heirs to Elemental Power

Genasi inherit something from both sides of their double nature. They resemble humans but have unusual hide color ( loss, green, blue, or grey ), and there is something odd about them. The elementary blood flowing through their veins manifests differently in each genasi, much arsenic charming ability .
Seen in silhouette, a genasi can normally pass for homo. Those of ground or water descent tend to be heavier, while those of vent or displace tend to be igniter. A given genasi might have some features evocative of the person rear ( point ears from an elf, a compact frame and thick haircloth from a gnome, small hands and feet from a halfling, extremely large eyes from a gnome, and so on ) .
Genasi about never have contact with their elemental parents. Genies rarely have interest in their deadly offspring, seeing them as accidents. many feel nothing for their genasi children at all .
Some genasi hot as outcasts, driven into exile for their faze appearance and foreign charming, or assuming leadership of savage humanoids and weird cults in wild lands. Others gain positions of big influence, particularly where elemental beings are revered. A few genasi leave the Material Plane to find safety in the households of their genie parents .

Wild and Confident

Genasi rarely lack assurance, seeing themselves as equal to about any challenge in their way. This certainty might manifest as graceful assurance in one genasi and as arrogance in another. such self- confidence can sometimes blind genasi to gamble, and their capital plans frequently get them and others into trouble .
besides much failure can chip away at even a genasi ’ s feel of self, so they constantly push themselves to improve, honing their talents and perfecting their craft .

Genasi Lands

As rare beings, genasi might go their entire lives without encountering another one of their kind. There are no capital genasi cities or empires. Genasi rarely have communities of their own and typically adopt the cultures and societies into which they are born. The more foreign their appearance, the harder time they have. many genasi lose themselves in teeming cities, where their peculiarity barely raises an eyebrow in places accustomed to a kind of different people .

GENASI ON ATHAS
Although any world that includes one or more elemental planes can feature genasi, on Athas, the worldly concern of the Dark Sun political campaign plant, elemental forces hold greater sway than they do on other worlds. As a people touched by elementary ability, genasi are viewed as seers, prophets, and chosen ones. The birth of a genasi, whether a slave, a lord, or a member of a desert tribe, is an auspicious consequence. Most Athasians believe a given genasi is destined for greatness—or infamy .

Those living on the frontier, though, have a much harder time. People there tend to be less accepting of differences. sometimes a cold shoulder and a leery glower are the best genasi can hope for ; in more backward places, they face banishment and flush violence from people who mistake them for fiends .
Facing a intemperate life sentence, these genasi seek isolation in the wilds, making their homes in mountains or forests, near lakes, or underground .
Most air and burn genasi in the Realms are descendants of the genie and efreet who once ruled Calimshan. When those rulers were overthrown, their planetouched children were scattered. Over thousands of years, the bloodlines of those genasi have spread into other lands. Though far from common, air and fire genasi are more probable to be found in the western regions of Faerûn, along the coast from Calimshan north up to the Sword Coast, and into the western Heartlands to the east. Some remain in their ancient fatherland .
In contrast, water system and earth genasi have no common history. Individuals have difficulty tracing their own linage, and bloodlines occasionally skip a genesis or two. many earth genasi originated in the North and spread out from there. Water genasi come from coastal areas, the largest concentration of them hailing from the regions surrounding the Sea of Fallen Stars .
The distant country of Zakhara is known only in legends to most inhabitants of Faerûn. There, genies and spellcasters enter into bargains, and genasi can result from such pacts. Those genasi have been sources of bang-up wale and suffering in the history of that down .

GENASI BACKGROUNDS
Each genasi subrace has its own temperament, which might make some backgrounds more suitable than others .
Air genasi are proud of their heritage, sometimes to the point of arrogance. They can be aureate, and are bang-up to have an audience. They rarely stay in one place for long, constantly looking for a raw sky to see and breathe. Air genasi who don ’ deoxythymidine monophosphate live in cities favor clear lands such as plains, deserts, and high mountains. Fitting backgrounds include mountebank, entertainer, and baronial .
land genasi are more disengage, and their connection to the earth keeps them from being comfortable in most cities. Their uncommon size and force makes them natural soldiers, though, and with their stoic demeanor, they can encourage others and become great leaders. many worldly concern genasi live underground, where they can be in their privilege component. When they emerge from their caves, they might roam the hills and mountains or lay claim to old ruins .
Appropriate backgrounds for earth genasi include hermit, foreigner, and soldier .
Fire genasi often get themselves into difficulty with their fiery tempers. Like their air genasi cousins, they sometimes flaunt their sensed transcendence over common folk. But they besides want others to share their high opinion of themselves, so they constantly seek to enhance their reputations .
probably backgrounds for a fire genasi include criminal, tribe hero, and lord .
Water genasi about all have some experience aboard or around ocean vessels. They make excellent mariners and fishers. Like earth genasi, though, water genasi prefer silence and solitude ; the wide shores are their natural homes. They go where they want, do what they want, and rarely feel restrict to anything. full backgrounds for urine genasi include hermit and boater .

Genasi Names

Genasi use the naming conventions of the people among whom they were raised. They might late assume distinctive names to capture their inheritance, such as Flame, Ember, Wave, or Onyx .

Subraces

Four major subraces of genasi are found among the worlds of D & D : tune genasi, ground genasi, open fire genasi, and water genasi. Choose one of these subraces .

Genasi Traits

Your genasi character has certain characteristics in common with all other genasi.

Languages

You can speak, read, and write Common and Primordial. Primordial is a guttural language, filled with harsh syllables and arduous consonants .

Ability Score Increase

Your Constitution score increases by 2.

 

Age

Genasi mature at about the same pace as humans and reach adulthood in their deep teens. They live reasonably longer than humans do, up to 120 years .

Alignment

mugwump and autonomous, genasi tend toward a neutral alignment .

Size

Genasi are arsenic varied as their deadly parents but are broadly built like humans, standing anywhere from 5 feet to over 6 feet grandiloquent. Your size is Medium .

Speed

Your base walking speed is 30 feet .

Air Genasi

As an tune genasi, you are descended from the genie. As mutable as the weather, your moods shift from calm to wild and violent with little admonitory, but these storms rarely concluding long .
Air genasi typically have light blue sky clamber, hair’s-breadth, and eyes. A faint but constant breeze accompanies them, tousling the hair and stirring the dress. Some air genasi speak with breathy voices, marked by a faint echo. A few display odd patterns in their pulp or grow crystals from their scalp .

Ability Score Increase

Your Dexterity score increases by 1 .

Unending Breath

You can hold your hint indefinitely while you ’ re not incapacitated .

Mingle with the Wind

You can cast the levitate spell once with this trait, requiring no corporeal components, and you regain the ability to cast it this way when you finish a long respite. Constitution is your spellcasting ability for this enchantment .

Earth Genasi

As an earth genasi, you are descended from the barbarous and avaricious dao, though you aren ’ t necessarily evil. You have inherited some measure of master over earth, reveling in ranking intensity and solid power. You tend to avoid foolhardy decisions, pausing farseeing adequate to consider your options before taking action .
elemental earth manifests differently from one individual to the next. Some worldly concern genasi always have bits of scatter falling from their bodies and mud clinging to their clothes, never getting houseclean no matter how much they bathe. Others are as glazed and polished as gemstones, with skin tones of abstruse embrown or black, eye sparkling like agates. Earth genasi can besides have smooth metallic pulp, dull iron skin spotted with rust, a pebbled and rough shroud, or even a coat of bantam embedded crystals. The most halt have fissures in their flesh, from which faint ignite shines .

Ability Score Increase

Your Strength sexual conquest increases by 1 .

Earth Walk

You can move across unmanageable terrain made of earth or stone without expending extra movement .

Merge with Stone

You can cast the pass without touch spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this enchantment .

Fire Genasi

As a fire genasi, you have inherited the volatile mood and keen judgment of the efreet. You tend toward restlessness and making snap judgments. Rather than hide your distinctive appearance, you exult in it .
about all fire genasi are feverishly hot as if burning inside, an impression reinforced by flaming crimson, coal- black, or ash-grey skin tones. The more human-looking have fiery red hair that writhes under extreme emotion, while more exotic specimens sport actual flames dancing on their heads. Fire genasi voices might sound like crackling flames, and their eyes flare when angered. Some are accompanied by the faint scent of brimstone .

Ability Score Increase

Your Intelligence score increases by 1 .

Darkvision

You can see in black light within 60 feet of you as if it were bright light, and in dark as if it were dimmed lightly. Your ties to the Elemental Plane of Fire make your darkvision unusual : everything you see in darkness is in a shade of red .

Fire Resistance

You have resistance to fire wrong .

Reach to the Blaze

You know the produce flame cantrip. Once you reach 3rd flush, you can cast the bite hands spell once with this trait as a 1st-level enchantment, and you regain the ability to cast it this way when you finish a long stay. Constitution is your spellcasting ability for these spells .

Water Genasi

The imbrication of waves, the spray of ocean foam on the wind, the ocean depths—all of these things call to your heart. You wander freely and take pride in your independence, though others might consider you selfish .
Most water genasi look as if they fair finished bathe, with beads of moisture collecting on their skin and hair’s-breadth. They smell of fresh rain and clean water. Blue or green skin is common, and most have somewhat overlarge eyes, blue-black in coloring material. A body of water genasi ’ s hair might float freely, swaying and waving as if submerged. Some have voices with undertone evocative of whale sung or trickling streams .

Ability Score Increase

Your Wisdom score increases by 1 .

Acid Resistance

You have resistance to acid damage .

Amphibious

You can breathe publicize and water system.

 

Swim

You have a swimming speed of 30 feet .

Call to the Wave

You know the shape body of water cantrip. When you reach 3rd level, you can cast the produce or destroy water go as a 2nd-level go once with this trait, and you regain the ability to cast it this way when you finish a long remainder. Constitution is your spellcasting ability for these spells . Your genasi character has certain characteristics in coarse with all other genasi .

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